Who created Kicker Mania?
Kicker Mania is a casual football game by BGaming. It uses a stadium full of floating multiplier balls, a goal, a kicking animation and three ways to start a penalty attempt.
Eight multiplier values turn the stadium into a field of visible choices, from the common x1.1 football to the glowing gold x64 target.
Kicker Mania is a BGaming casual game that turns each action into a penalty kick. Multiplier footballs drift across a neon stadium, while the central goal and lower control bar remain stable through target selection, attempts and results.
The available values are x1.1, x1.5, x2, x4, x8, x16, x32 and x64. Chance to Win shows the first-attempt probability for a highlighted ball, and the Click Counter tracks actions made on that target.
Manual play, random Spin selection and configurable Autoplay provide three ways to run a round. The listed profile combines 97.00% RTP, low volatility, a 1.13 hit rate and a maximum win of €256,000.

Kicker Mania uses a fixed set of visible football values: x1.1, x1.5, x2, x4, x8, x16, x32 and x64. The progression starts with modest increases and then doubles through much of the upper range. Printing each number directly on its football makes the ladder readable while the objects continue to move around the field.
Several instances of the same value can be visible in a round. White-and-black balls carry x1.1, blue balls show x1.5, purple balls represent x2 and metallic blue designs mark x4. Red, green and gold treatments identify x8, x16 and x64, while the x32 football follows the same high-value visual family.

The football designs do more than decorate the stadium. Their colour gives each multiplier a consistent visual identity before the number is read. This is especially useful when many balls overlap or enter from different edges of the screen. A green x16 target and a gold x64 target remain recognisable even among several lower-value balls.
High-value footballs also receive stronger outlines and warmer lighting. The x64 design uses a gold rim that stands apart from the cool blue stadium, while x8 uses vivid red and x16 uses saturated green. These contrasts make the upper ladder easy to locate without changing the goal or lower control bar.

The product description states that higher multipliers create tougher finishes. Some footballs can therefore take more taps before they reach the net. This makes a displayed value only one part of the selection: the target also has a Chance to Win percentage that describes the likelihood of success on the first try.
The x64 target represents the maximum multiplier rather than an automatic result. Its gold presentation highlights the top of the range, while the probability overlay provides context for the attempt. The Click Counter then records how many kicks have been directed at that ball as the round continues.

A completed sequence can move into a centred Big Win presentation with a payout value and an additional line showing the result as a multiple of the bet. The dimmed footballs remain around the edges, allowing the viewer to see that the celebration still belongs to the same multiplier field.
The x64 football is visible as a glowing target in the available win scene, while x1.1, x1.5, x4, x8 and x16 balls surround the central message. This preserves the full ladder as part of the visual identity even when attention shifts from target selection to the resolved payout.

Kicker Mania is a casual football game by BGaming. It uses a stadium full of floating multiplier balls, a goal, a kicking animation and three ways to start a penalty attempt.
The listed RTP is 97.00%. This figure belongs to the product profile together with low volatility, a hit rate of 1.13 and a maximum multiplier of x64.
Kicker Mania has low volatility. Its repeated penalty-kick format, visible multiplier values and probability display create a direct rhythm focused on selecting balls and resolving attempts.
The highest multiplier is x64. Other available values are x1.1, x1.5, x2, x4, x8, x16 and x32, each printed directly on a coloured football.
Manual play lets the user choose a visible football and tap or click to kick it toward the goal. Some higher-value balls can require more attempts before the shot succeeds.
Chance to Win appears when a football is highlighted. It displays the likelihood that the selected ball will reach the net on the first attempt, helping compare available targets.
The Click Counter records how many attempts have been made on a selected football. Its value remains associated with that ball even after attention moves to another target during the round.
Spin selects a football at random and starts the penalty action. It offers a direct alternative to manually choosing one of the multiplier balls floating around the stadium.
Autoplay can use preferred footballs, stop conditions and a selected number of rounds. Once configured, it continues the penalty sequence without requiring a new manual choice every round.
The product details list a maximum win of €256,000. The multiplier scale reaches x64, which is represented by a glowing gold football in the stadium interface.
Kicker Mania is classified as a casual game. It replaces reels and paylines with floating footballs, visible multipliers, a target goal and repeated penalty-kick actions.
The landscape stadium interface can scale to Android and iPhone browsers, retaining the football field, multiplier labels, goal, balance area and large action control.
A successful sequence uses a boot striking the selected ball toward the net. Larger results add a central Big Win message, a bet multiple, bright stadium lighting and flying coins.